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Cover Story
Untitled Page Published: September 01, 2009



Top O.C. designers, continued ...



Video-game designer
Lin Shen
Founder of Papaya Studio
Irvine
<<< Photo by Carla Rhea

Advice to aspiring designers: “Explore ideas and opportunities in newer media. Don’t be afraid to try and expand beyond your limitations.”
   
Some have a natural affinity for the arts. Such is the case for video-game designer Lin Shen. When given a piece of paper and a pen as a child, Shen would sit quietly for hours, drawing and making cuts-outs, while her mother worked around the house.
   
At 15, her family moved from Taiwan to the United States. And soon after, while she was in high school, a teacher noticed her talent and encouraged her to attend Art Center College of Design in Pasadena. There, Shen studied graphic design and fostered aspirations of becoming a children’s book illustrator. 
   
But she launched her professional career as the art director of Square Co., one of the top publishers in the gaming industry. She worked on Disney’s “The Lion King” and “Aladdin” for Sega Genesis, which were both million-dollar sellers.
   
When a change in the company’s direction shut down her department, Shen was encouraged by Square’s vice president to start her own video-game-developing company. And 18 years ago, she opened Papaya Studio, named after her mother and her favorite fruit. Among the popular games her team has produced: “Coraline,” “George of the Jungle,” “Larry Boy,” “Bad Apple” and “Disney Princess.”
   
The company stands to see its biggest success this month, though, with the release of “Toy Story Mania!” For the project, the team worked with Pixar’s directors and animators. The highlight of the experience for Shen was receiving pointers from Pixar’s Academy Award-winning animator, John Lasseter.
   
Shen resides in Irvine, where she enjoys watching movies and works as a part-time instructor at 24 Hour Fitness.



Meet Luke Hodsdon, OC METRO's director of design, and check out some of his work.

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